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	<title>Abandoned Windmill - Revision history</title>
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	<updated>2026-08-03T08:18:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.aetherstory.com/index.php?title=Abandoned_Windmill&amp;diff=761&amp;oldid=prev</id>
		<title>Vitvitcher at 19:52, 13 August 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.aetherstory.com/index.php?title=Abandoned_Windmill&amp;diff=761&amp;oldid=prev"/>
		<updated>2021-08-13T19:52:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:52, 13 August 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l51&quot; &gt;Line 51:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 51:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Lord Noctis===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Lord Noctis===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; Remember to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;go to the dizwin that gave you the &lt;/del&gt;quest to get the Iron Key, which unlocks the door to the Noctis boss.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; Remember to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;complete [[Cursed Storage]] &lt;/ins&gt;quest to get the Iron Key, which unlocks the door to the Noctis boss.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you have completed the quest and aquired the Iron Key, go through the door with a lock and proceed until you see a room with a big warrior skeleton in the middle and gold skeletons on the outside. Clear the Gold Skeletons first, since if you don't, the remaining alive skeletons will assist Lord Noctis in the fight. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you have completed the quest and aquired the Iron Key, go through the door with a lock and proceed until you see a room with a big warrior skeleton in the middle and gold skeletons on the outside. Clear the Gold Skeletons first, since if you don't, the remaining alive skeletons will assist Lord Noctis in the fight. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The battle with the boss is essentially the same as the Banshee, Noctis deals a lot of physical damage twice. As usual fully heal and start the fight. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The battle with the boss is essentially the same as the Banshee, Noctis deals a lot of physical damage twice. As usual fully heal and start the fight. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vitvitcher</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.aetherstory.com/index.php?title=Abandoned_Windmill&amp;diff=760&amp;oldid=prev</id>
		<title>Vitvitcher at 19:37, 13 August 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.aetherstory.com/index.php?title=Abandoned_Windmill&amp;diff=760&amp;oldid=prev"/>
		<updated>2021-08-13T19:37:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:37, 13 August 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l46&quot; &gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;First deal with the minions, 2 party members dealing with the minions on the left and the last person dealing with the ones on the right.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;First deal with the minions, 2 party members dealing with the minions on the left and the last person dealing with the ones on the right.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After all skeletons are dealt with start tank juggling the [[Banshee]]. She deals magic damage, so resistance is better against her than defence. Note how much damage she deals on a normal hit and get back when you have twice that amount or less hp. Remember to heal and the fight should be doable.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After all skeletons are dealt with start tank juggling the [[Banshee]]. She deals magic damage, so resistance is better against her than defence. Note how much damage she deals on a normal hit and get back when you have twice that amount or less hp. Remember to heal and the fight should be doable.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The gear that Banshee drops has a gem slot (except Tanrican Ankh, which has a random second stat), so you can equip it with gems and focuses. Note, that once you incert the gem, you cannot take it out and it can only be replaced with other gem, destroying the original gem in the process.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; If you have collected all the salt bags, destroy the painting behind the Banshee.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Lord Noctis===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Lord Noctis===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;After that if you have the salts quest done - burn the painting behind the banshee, also don't forget about the loot she dropped, al dungeon loot can have gems input , if the gear is better than your current one equip it and put in some useful gem or focus whenever you can, remember &lt;/del&gt;to go to the dizwin that gave you the quest to get the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;iron key later &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;open one of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bosses&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this part of the dungeon also contains a locked door that can only be opened once the quest has been complete, if &lt;/del&gt;you have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;done &lt;/del&gt;the quest go through the door with a lock and you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will be put into &lt;/del&gt;a room with a big warrior skeleton in the middle and gold skeletons on the outside&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, clear &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gold ones &lt;/del&gt;first since if you don't &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they &lt;/del&gt;will assist &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lord noctis &lt;/del&gt;in the fight&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, the &lt;/del&gt;battle with the boss is essentially the same as the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;banshee fight but you can kill all the minions before you enter so it becomes much easier&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as &lt;/del&gt;usual &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fullheal &lt;/del&gt;and start the fight&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, after &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bit &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tank juggling and healing he should go down pretty easily&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; Remember &lt;/ins&gt;to go to the dizwin that gave you the quest to get the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Iron Key, which unlocks the door &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Noctis boss&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/ins&gt;you have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;completed &lt;/ins&gt;the quest &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and aquired the Iron Key, &lt;/ins&gt;go through the door with a lock and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;proceed until &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;see &lt;/ins&gt;a room with a big warrior skeleton in the middle and gold skeletons on the outside&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Clear &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gold Skeletons &lt;/ins&gt;first&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;since if you don't&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, the remaining alive skeletons &lt;/ins&gt;will assist &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lord Noctis &lt;/ins&gt;in the fight&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/ins&gt;battle with the boss is essentially the same as the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Banshee&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Noctis deals a lot of physical damage twice. As &lt;/ins&gt;usual &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fully heal &lt;/ins&gt;and start the fight&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The fight depends on how many Golden Skeletons you've killed. The optimal ammount of Golden Skeletons to leave alive (for &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;party &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3) is 2. If your team is smaller than 3, it's better to leave no Golden Skeleton alive before the fight&lt;/ins&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Rat King===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Rat King===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;after that there isn't much to do in the dungeon apart from the last and strongest boss - big rat, jump down the ledge that was blocking your path in the beginning to get back to the start of the dungeon and go into the left room. come to each of the dishes and interact with them to put cheese on them, after all 4 have been put a short cutscene will start in which the rat boss will appear, he has no minions but deals a lot of damage and has a lot of hp, once again try boss juggling and healing as much as you can, with basic blacksmith gear he will deal 10 damage on a normal hit and 20 damage on a crit, so you shout get back as soon as you get below 20 and ideally as soon as you go below 30, other than that there is no real strategy to this boss, you just hope you don't get unlucky. After you kill lord noctis, banshee and the rat boss you can simply exit the dungeon, now you can either reset the dungeon using the pedestal or go to the town to sell your loot.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;after that there isn't much to do in the dungeon apart from the last and strongest boss - big rat, jump down the ledge that was blocking your path in the beginning to get back to the start of the dungeon and go into the left room. come to each of the dishes and interact with them to put cheese on them, after all 4 have been put a short cutscene will start in which the rat boss will appear, he has no minions but deals a lot of damage and has a lot of hp, once again try boss juggling and healing as much as you can, with basic blacksmith gear he will deal 10 damage on a normal hit and 20 damage on a crit, so you shout get back as soon as you get below 20 and ideally as soon as you go below 30, other than that there is no real strategy to this boss, you just hope you don't get unlucky. After you kill lord noctis, banshee and the rat boss you can simply exit the dungeon, now you can either reset the dungeon using the pedestal or go to the town to sell your loot.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vitvitcher</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.aetherstory.com/index.php?title=Abandoned_Windmill&amp;diff=757&amp;oldid=prev</id>
		<title>Vitvitcher at 18:25, 13 August 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.aetherstory.com/index.php?title=Abandoned_Windmill&amp;diff=757&amp;oldid=prev"/>
		<updated>2021-08-13T18:25:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:25, 13 August 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{LocationPane&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{LocationPane&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|img&amp;#160; &amp;#160; &amp;#160; &amp;#160;  =&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|img&amp;#160; &amp;#160; &amp;#160; &amp;#160;  = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Abandoned Windmill.png&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|name&amp;#160; &amp;#160; &amp;#160; &amp;#160; = Abandoned Windmill&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|name&amp;#160; &amp;#160; &amp;#160; &amp;#160; = Abandoned Windmill&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|zone&amp;#160; &amp;#160; &amp;#160; &amp;#160; = [[Domhan Forest]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|zone&amp;#160; &amp;#160; &amp;#160; &amp;#160; = [[Domhan Forest]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vitvitcher</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.aetherstory.com/index.php?title=Abandoned_Windmill&amp;diff=533&amp;oldid=prev</id>
		<title>Vitvitcher at 11:34, 2 August 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.aetherstory.com/index.php?title=Abandoned_Windmill&amp;diff=533&amp;oldid=prev"/>
		<updated>2021-08-02T11:34:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 11:34, 2 August 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|name&amp;#160; &amp;#160; &amp;#160; &amp;#160; = Abandoned Windmill&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|name&amp;#160; &amp;#160; &amp;#160; &amp;#160; = Abandoned Windmill&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|zone&amp;#160; &amp;#160; &amp;#160; &amp;#160; = [[Domhan Forest]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|zone&amp;#160; &amp;#160; &amp;#160; &amp;#160; = [[Domhan Forest]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|patch_added = &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;idk&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|patch_added = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;0.4.10&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|levels&amp;#160; &amp;#160; &amp;#160; = 5&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|levels&amp;#160; &amp;#160; &amp;#160; = 5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|poi&amp;#160; &amp;#160; &amp;#160; &amp;#160;  = [[Golden Chest]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|poi&amp;#160; &amp;#160; &amp;#160; &amp;#160;  = [[Golden Chest]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vitvitcher</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.aetherstory.com/index.php?title=Abandoned_Windmill&amp;diff=529&amp;oldid=prev</id>
		<title>Vitvitcher at 11:12, 2 August 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.aetherstory.com/index.php?title=Abandoned_Windmill&amp;diff=529&amp;oldid=prev"/>
		<updated>2021-08-02T11:12:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 11:12, 2 August 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot; &gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Second Skeleton Wall===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Second Skeleton Wall===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; At this point you can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;collect &lt;/del&gt;the salt bags for [[Cursed Storage]] quest, as it's required for one of the bosses.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; At this point you can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;start collecting &lt;/ins&gt;the salt bags for [[Cursed Storage]] quest, as it's required for one of the bosses.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After you pass the first skeleton wall another type of enemies starts appearing - the [[Skeleton Mage]] and a bit later in this section there will be [[Spiders]]. From this point&amp;#160; even small battles will require you to group up and attack all the mage skeletons in the fight before going to other enemies, restoring health and mana in-between fights becomes increasingly important. Remember to focus the mages first since the damage they deal is much bigger than damage from the warrior skeletons. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After you pass the first skeleton wall another type of enemies starts appearing - the [[Skeleton Mage]] and a bit later in this section there will be [[Spiders]]. From this point&amp;#160; even small battles will require you to group up and attack all the mage skeletons in the fight before going to other enemies, restoring health and mana in-between fights becomes increasingly important. Remember to focus the mages first since the damage they deal is much bigger than damage from the warrior skeletons. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l43&quot; &gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Banshee===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Banshee===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Going left &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you can either try evading or fighting the skeletons there as usual next &lt;/del&gt;there will be a few rooms that look like storage and those will have spider enemies that are probably the strongest non-boss unit apart from the mimic&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, they &lt;/del&gt;do not deal that much damage but they are quite a bit tanky so try not to fight a lot of hem at once since that might just drag out the fight for a tad bit too much&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, after &lt;/del&gt;that you will have a lot of skeletons of both kinds in a few rooms, if you follow the right wall you will first go into a corridor with skeletons and cheese, the next corridor will have an entrance to another zone with a couple of skeletons of both types in the top left corner there will be another entrance to the first actual boss of the dungeon&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, fullheal &lt;/del&gt;and prepare for a difficult fight&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, this &lt;/del&gt;is mostly and endurance battle with the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;banshee &lt;/del&gt;that deals a lot of magic damage and 4 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;skeletons &lt;/del&gt;that deal physical damage&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, have &lt;/del&gt;all &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of you &lt;/del&gt;pick &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;up &lt;/del&gt;the healing spells with your class abilities and start the battle&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, first you have to &lt;/del&gt;deal with the minions, 2 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of you deal &lt;/del&gt;with the minions on the left and the last person &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;deals &lt;/del&gt;with the ones on the right&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, after &lt;/del&gt;all skeletons are dealt with start tank juggling the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;banshee&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;notice &lt;/del&gt;how much damage she deals &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to you &lt;/del&gt;on a normal hit and get back when you have twice that amount or less hp&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, remember &lt;/del&gt;to heal and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you should finish &lt;/del&gt;the fight &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with no problems&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Going left there will be a few rooms that look like storage and those will have spider enemies that are probably the strongest non-boss unit apart from the mimic&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. They &lt;/ins&gt;do not deal that much damage but they are quite a bit tanky&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;so try not to fight a lot of hem at once since that might just drag out the fight for a tad bit too much&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. After &lt;/ins&gt;that you will have a lot of skeletons of both kinds in a few rooms, if you follow the right wall you will first go into a corridor with skeletons and cheese, the next corridor will have an entrance to another zone with a couple of skeletons of both types in the top left corner there will be another entrance to the first actual boss of the dungeon&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Fully heal &lt;/ins&gt;and prepare for a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;really &lt;/ins&gt;difficult fight&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. This &lt;/ins&gt;is mostly and endurance battle with the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Banshee]] &lt;/ins&gt;that deals a lot of magic damage and 4 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Skeleton]]s &lt;/ins&gt;that deal physical damage&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Have &lt;/ins&gt;all &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;party members &lt;/ins&gt;pick the healing spells with your class abilities and start the battle&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;First &lt;/ins&gt;deal with the minions, 2 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;party members dealing &lt;/ins&gt;with the minions on the left and the last person &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dealing &lt;/ins&gt;with the ones on the right&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;After &lt;/ins&gt;all skeletons are dealt with start tank juggling the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Banshee]]. She deals magic damage&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so resistance is better against her than defence. Note &lt;/ins&gt;how much damage she deals on a normal hit and get back when you have twice that amount or less hp&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Remember &lt;/ins&gt;to heal and the fight &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;should be doable&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Lord Noctis===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Lord Noctis===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;after &lt;/del&gt;that if you have the salts quest done - burn the painting behind the banshee, also don't forget about the loot she dropped, al dungeon loot can have gems input , if the gear is better than your current one equip it and put in some useful gem or focus whenever you can, remember to go to the dizwin that gave you the quest to get the iron key later to open one of the bosses. this part of the dungeon also contains a locked door that can only be opened once the quest has been complete, if you have done the quest go through the door with a lock and you will be put into a room with a big warrior skeleton in the middle and gold skeletons on the outside, clear the gold ones first since if you don't they will assist lord noctis in the fight, the battle with the boss is essentially the same as the banshee fight but you can kill all the minions before you enter so it becomes much easier, as usual fullheal and start the fight, after a bit of tank juggling and healing he should go down pretty easily.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;After &lt;/ins&gt;that if you have the salts quest done - burn the painting behind the banshee, also don't forget about the loot she dropped, al dungeon loot can have gems input , if the gear is better than your current one equip it and put in some useful gem or focus whenever you can, remember to go to the dizwin that gave you the quest to get the iron key later to open one of the bosses. this part of the dungeon also contains a locked door that can only be opened once the quest has been complete, if you have done the quest go through the door with a lock and you will be put into a room with a big warrior skeleton in the middle and gold skeletons on the outside, clear the gold ones first since if you don't they will assist lord noctis in the fight, the battle with the boss is essentially the same as the banshee fight but you can kill all the minions before you enter so it becomes much easier, as usual fullheal and start the fight, after a bit of tank juggling and healing he should go down pretty easily.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Rat King===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Rat King===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;after that there isn't much to do in the dungeon apart from the last and strongest boss - big rat, jump down the ledge that was blocking your path in the beginning to get back to the start of the dungeon and go into the left room. come to each of the dishes and interact with them to put cheese on them, after all 4 have been put a short cutscene will start in which the rat boss will appear, he has no minions but deals a lot of damage and has a lot of hp, once again try boss juggling and healing as much as you can, with basic blacksmith gear he will deal 10 damage on a normal hit and 20 damage on a crit, so you shout get back as soon as you get below 20 and ideally as soon as you go below 30, other than that there is no real strategy to this boss, you just hope you don't get unlucky. After you kill lord noctis, banshee and the rat boss you can simply exit the dungeon, now you can either reset the dungeon using the pedestal or go to the town to sell your loot.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;after that there isn't much to do in the dungeon apart from the last and strongest boss - big rat, jump down the ledge that was blocking your path in the beginning to get back to the start of the dungeon and go into the left room. come to each of the dishes and interact with them to put cheese on them, after all 4 have been put a short cutscene will start in which the rat boss will appear, he has no minions but deals a lot of damage and has a lot of hp, once again try boss juggling and healing as much as you can, with basic blacksmith gear he will deal 10 damage on a normal hit and 20 damage on a crit, so you shout get back as soon as you get below 20 and ideally as soon as you go below 30, other than that there is no real strategy to this boss, you just hope you don't get unlucky. After you kill lord noctis, banshee and the rat boss you can simply exit the dungeon, now you can either reset the dungeon using the pedestal or go to the town to sell your loot.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vitvitcher</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.aetherstory.com/index.php?title=Abandoned_Windmill&amp;diff=528&amp;oldid=prev</id>
		<title>Vitvitcher: /* Second Skeleton Wall */</title>
		<link rel="alternate" type="text/html" href="https://wiki.aetherstory.com/index.php?title=Abandoned_Windmill&amp;diff=528&amp;oldid=prev"/>
		<updated>2021-08-01T21:19:33Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Second Skeleton Wall&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:19, 1 August 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot; &gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After you pass the first skeleton wall another type of enemies starts appearing - the [[Skeleton Mage]] and a bit later in this section there will be [[Spiders]]. From this point&amp;#160; even small battles will require you to group up and attack all the mage skeletons in the fight before going to other enemies, restoring health and mana in-between fights becomes increasingly important. Remember to focus the mages first since the damage they deal is much bigger than damage from the warrior skeletons. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After you pass the first skeleton wall another type of enemies starts appearing - the [[Skeleton Mage]] and a bit later in this section there will be [[Spiders]]. From this point&amp;#160; even small battles will require you to group up and attack all the mage skeletons in the fight before going to other enemies, restoring health and mana in-between fights becomes increasingly important. Remember to focus the mages first since the damage they deal is much bigger than damage from the warrior skeletons. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you reach a different &amp;quot;skeleton wall&amp;quot; blocking the way up - fully heal, have everybody &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but the ranger equip &lt;/del&gt;their class skills with fireball and prepare for a hard fight. This fight can be one of the hardest in the dungeon. '''Please note that while this wall is optional, it is very beneficial to clear it since it is guarding [[Golden Chest]].''' the fight consists of 4 enemies - 2 [[Warrior Skeleton]]s in the front and 2 [[Skeleton Mage]]s in the back. As with all the fight in this dungeon your main priority is killing the mage skeletons as fast as possible&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, so because of that, removing the ranger spell might seem like a bad idea at first, but you have to consider that it will be splitting the damage between both mage skeletons without allowing others to &lt;/del&gt;fight &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;them, however if you have all 3 rangers in your party you might consider ONLY spamming the class ability to kill the mages before even touching the warriors. Also this and other difficult fights &lt;/del&gt;will require tank juggling&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;in the beginning of the fight you should have the person with the most hp and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;def &lt;/del&gt;stay in the front and the others get back in the beginning, as soon as the tank has to heal, he heals and steps back and another person steps forward and starts taking damage&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;,cycle &lt;/del&gt;through your party like that with everybody tanking in order and you shouldn't have problems with even the most difficult fights. After beating the wall you will see spiders in the dungeon for the first time, either run through them or just fight them &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;after restoring hp and proceed &lt;/del&gt;to the [[Golden Chest]]. After you get it return to the previous big room and prepare to head left.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you reach a different &amp;quot;skeleton wall&amp;quot; blocking the way up - fully heal, have everybody &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have &lt;/ins&gt;their class skills &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;equiped &lt;/ins&gt;with fireball &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on the other slot (except if you have only 1 ranger, then the ranger player should equip fireball and healing spring spells) &lt;/ins&gt;and prepare for a hard fight. This fight can be one of the hardest in the dungeon. '''Please note that while this wall is optional, it is very beneficial to clear it since it is guarding [[Golden Chest]].''' the fight consists of 4 enemies - 2 [[Warrior Skeleton]]s in the front and 2 [[Skeleton Mage]]s in the back. As with all the fight in this dungeon your main priority is killing the mage skeletons as fast as possible&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. This &lt;/ins&gt;fight will require tank juggling&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/ins&gt;in the beginning of the fight you should have the person with the most hp and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;defence &lt;/ins&gt;stay in the front and the others get back in the beginning, as soon as the tank has to heal, he heals and steps back and another person steps forward and starts taking damage&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Cycle &lt;/ins&gt;through your party like that with everybody tanking in order and you shouldn't have problems with even the most difficult fights. After beating the wall you will see spiders in the dungeon for the first time, either run through them or just fight them&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&amp;#160; Proceed &lt;/ins&gt;to the [[Golden Chest]]. After you get it return to the previous big room and prepare to head left.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Banshee===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Banshee===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vitvitcher</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.aetherstory.com/index.php?title=Abandoned_Windmill&amp;diff=527&amp;oldid=prev</id>
		<title>Vitvitcher: /* Second Skeleton Wall */</title>
		<link rel="alternate" type="text/html" href="https://wiki.aetherstory.com/index.php?title=Abandoned_Windmill&amp;diff=527&amp;oldid=prev"/>
		<updated>2021-08-01T20:41:53Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Second Skeleton Wall&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:41, 1 August 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot; &gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Second Skeleton Wall===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Second Skeleton Wall===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At this point you can collect the salt bags for [[Cursed Storage]] quest, as it's required for one of the bosses.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;At this point you can collect the salt bags for [[Cursed Storage]] quest, as it's required for one of the bosses.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After you pass the first skeleton wall another type of enemies starts appearing - the [[Skeleton Mage]] and a bit later in this section there will be [[Spiders]]. From this point&amp;#160; even small battles will require you to group up and attack all the mage skeletons in the fight before going to other enemies, restoring health and mana in-between fights becomes increasingly important. Remember to focus the mages first since the damage they deal is much bigger than damage from the warrior skeletons. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After you pass the first skeleton wall another type of enemies starts appearing - the [[Skeleton Mage]] and a bit later in this section there will be [[Spiders]]. From this point&amp;#160; even small battles will require you to group up and attack all the mage skeletons in the fight before going to other enemies, restoring health and mana in-between fights becomes increasingly important. Remember to focus the mages first since the damage they deal is much bigger than damage from the warrior skeletons. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vitvitcher</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.aetherstory.com/index.php?title=Abandoned_Windmill&amp;diff=526&amp;oldid=prev</id>
		<title>Vitvitcher at 20:40, 1 August 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.aetherstory.com/index.php?title=Abandoned_Windmill&amp;diff=526&amp;oldid=prev"/>
		<updated>2021-08-01T20:40:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:40, 1 August 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{LocationPane&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|img&amp;#160; &amp;#160; &amp;#160; &amp;#160;  =&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|name&amp;#160; &amp;#160; &amp;#160; &amp;#160; = Abandoned Windmill&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|zone&amp;#160; &amp;#160; &amp;#160; &amp;#160; = [[Domhan Forest]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|patch_added = idk&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|levels&amp;#160; &amp;#160; &amp;#160; = 5&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|poi&amp;#160; &amp;#160; &amp;#160; &amp;#160;  = [[Golden Chest]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|neighboring = [[Narona's House]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot; &gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Walkthrough==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Walkthrough==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Before the first wall===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Before the first wall===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the first couple or so rooms there won't really be any dangerous enemies, however even rats may pose a problem if you get into a fight with too many of them. The ideal way of tackling these would be either going through enemies one by one or just trying to run through them. With half-decent gear this part of the dungeon can be beaten by one person so it should not be a problem for three people to fully clear it. The way up is blocked by a ledge you can only jump down from the other side, so there is no point in going there. The room on the left features 4 dishes which will be needed &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;later on &lt;/del&gt;but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;when you enter the dungeon &lt;/del&gt;is essentially &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;just &lt;/del&gt;a dead end, so the only path that's left is down. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the first couple or so rooms there won't really be any dangerous enemies, however even rats may pose a problem if you get into a fight with too many of them. The ideal way of tackling these would be either going through enemies one by one or just trying to run through them. With half-decent gear this part of the dungeon can be beaten by one person so it should not be a problem for three people to fully clear it. The way up is blocked by a ledge you can only jump down from the other side, so there is no point in going there. The room on the left features 4 dishes which will be needed &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for [[Rat King]] &lt;/ins&gt;but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for now it &lt;/ins&gt;is essentially a dead end, so the only path that's left is down.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you continue going down untill the dead end, that room will have two things that are not rats, which are cheese and a chest. You can safely pick up the cheese, however the chest is a mimic that is significantly harder than rats and most likely is on par with some of the later dungeon enemies. Most of the chests in this dungeon are mimics, the ones that are not will be specifically pointed out. When you've picked up the cheese, go back to the crossroads and turn right.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you continue going down untill the dead end, that room will have two things that are not rats, which are cheese and a chest. You can safely pick up the cheese, however the chest is a mimic that is significantly harder than rats and most likely is on par with some of the later dungeon enemies. Most of the chests in this dungeon are mimics, the ones that are not will be specifically pointed out. When you've picked up the cheese, go back to the crossroads and turn right.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===First Skeleton Wall===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===First Skeleton Wall===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The next set of rooms feature &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;skeletons&lt;/del&gt;, (those are a bit more challenging enemies than rat,s which might be a problem if getting into a fight with a lot of them at once but again, an experienced player will still have no problem doing everything in this section right up to the final battle in this section). From the beginning of this part, you should heal up between any battles and ideally let your stamina regenerate. After you go right enough, you will get to a room that has down and up exits. The hallway up is blocked by skeletons that don't move and require you to initiate a fight with them by interacting&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, but you can still go down with no problems&lt;/del&gt;. The way down is a dead end that only has cheese, so after getting it you can simply go up to the skeletons guarding the passage up. Warning: the &amp;quot;skeleton wall&amp;quot; is most likely the hardest fight up to this point and even though it is the weakest miniboss encounter of the dungeon it should not be taken lightly. Fully heal before &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the fight &lt;/del&gt;and prepare for a fight with three &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;skeletons &lt;/del&gt;at once. There really is no strategy to them other than trying to kill them one at a time rather than splitting your attacks between several of them and going back whenever you get to low hp.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The next set of rooms feature &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Warrior Skeleton]]s&lt;/ins&gt;, (those are a bit more challenging enemies than rat,s which might be a problem if getting into a fight with a lot of them at once but again, an experienced player will still have no problem doing everything in this section right up to the final battle in this section). From the beginning of this part, you should heal up between any battles and ideally let your stamina regenerate. After you go right enough, you will get to a room that has down and up exits. The hallway up is blocked by skeletons that don't move and require you to initiate a fight with them by interacting. The way down is a dead end that only has cheese, so after getting it you can simply go up to the skeletons guarding the passage up. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;Warning:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/ins&gt;the &amp;quot;skeleton wall&amp;quot; is most likely the hardest fight up to this point and even though it is the weakest miniboss encounter of the dungeon it should not be taken lightly. Fully heal before and prepare for a fight with three &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Warrior Skeleton]]s &lt;/ins&gt;at once. There really is no strategy to them other than trying to kill them one at a time rather than splitting your attacks between several of them and going back whenever you get to low hp.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Second Skeleton Wall===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Second Skeleton Wall===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After you pass the first skeleton wall another type of enemies starts appearing - the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;skeleton mage &lt;/del&gt;and a bit later in this section there will be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;spiders, from &lt;/del&gt;this point&amp;#160; even small battles will require you to group up and attack all the mage skeletons in the fight before going to other enemies, restoring health and mana &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;inbetween &lt;/del&gt;fights becomes increasingly important. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on the first run after getting the salts quest you will see yellow dots on the minimap that point you to them, pick them up whenever you can since one of the bosses of this dungeon requires the quest to be completed. Walk around the first few areas after the zone, there should be a couple of salt piles laying around, pick them up and clear whatever enemies stand in your way, remember &lt;/del&gt;to focus the mages first since the damage they deal is much bigger than damage from the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;warriors, when &lt;/del&gt;you reach a different skeleton wall blocking the way up &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;once again &lt;/del&gt;- &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fullheal&lt;/del&gt;, have everybody but the ranger equip their class skills with fireball &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;and prepare for a hard fight&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, this &lt;/del&gt;fight can be one of the hardest in the dungeon &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if you do the dungeon correctly without mindlessly rushing, please &lt;/del&gt;note that while this wall is optional, it is very beneficial to clear it since it is guarding &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;good loot&lt;/del&gt;. the fight consists of 4 enemies - 2 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;warrior skeletons &lt;/del&gt;in the front and 2 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mages &lt;/del&gt;in the back&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, as &lt;/del&gt;with all the fight in this dungeon your main priority is killing the mage skeletons as fast as possible because of that, removing the ranger spell might seem like a bad idea at first, but you have to consider that it will be splitting the damage between both mage skeletons without allowing others to fight them, however if you have all 3 rangers in your party you might consider ONLY spamming the class ability to kill the mages before even touching the warriors. Also this and other difficult fights will require tank juggling, in the beginning of the fight you should have the person with the most hp and def stay in the front and the others get back in the beginning, as soon as the tank has to heal, he heals and steps back and another person steps forward and starts taking damage,cycle through your party like that with everybody tanking in order and you shouldn't have problems with even the most difficult fights. After beating the wall you will see spiders in the dungeon for the first time, either run through them or just fight them after restoring hp and proceed to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;only chest in the dungeon that is not he mimic &amp;quot;the golden chest&amp;quot;, after &lt;/del&gt;you get it return to the previous big room and prepare to head left.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;At this point you can collect the salt bags for [[Cursed Storage]] quest, as it's required for one of the bosses.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After you pass the first skeleton wall another type of enemies starts appearing - the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Skeleton Mage]] &lt;/ins&gt;and a bit later in this section there will be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Spiders]]. From &lt;/ins&gt;this point&amp;#160; even small battles will require you to group up and attack all the mage skeletons in the fight before going to other enemies, restoring health and mana &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in-between &lt;/ins&gt;fights becomes increasingly important. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Remember &lt;/ins&gt;to focus the mages first since the damage they deal is much bigger than damage from the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;warrior skeletons. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;When &lt;/ins&gt;you reach a different &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/ins&gt;skeleton wall&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; &lt;/ins&gt;blocking the way up - &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fully heal&lt;/ins&gt;, have everybody but the ranger equip their class skills with fireball and prepare for a hard fight&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. This &lt;/ins&gt;fight can be one of the hardest in the dungeon&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. '''Please &lt;/ins&gt;note that while this wall is optional, it is very beneficial to clear it since it is guarding &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Golden Chest]]&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/ins&gt;the fight consists of 4 enemies - 2 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Warrior Skeleton]]s &lt;/ins&gt;in the front and 2 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Skeleton Mage]]s &lt;/ins&gt;in the back&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. As &lt;/ins&gt;with all the fight in this dungeon your main priority is killing the mage skeletons as fast as possible&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, so &lt;/ins&gt;because of that, removing the ranger spell might seem like a bad idea at first, but you have to consider that it will be splitting the damage between both mage skeletons without allowing others to fight them, however if you have all 3 rangers in your party you might consider ONLY spamming the class ability to kill the mages before even touching the warriors. Also this and other difficult fights will require tank juggling, in the beginning of the fight you should have the person with the most hp and def stay in the front and the others get back in the beginning, as soon as the tank has to heal, he heals and steps back and another person steps forward and starts taking damage,cycle through your party like that with everybody tanking in order and you shouldn't have problems with even the most difficult fights. After beating the wall you will see spiders in the dungeon for the first time, either run through them or just fight them after restoring hp and proceed to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Golden Chest]]. After &lt;/ins&gt;you get it return to the previous big room and prepare to head left.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Banshee===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Banshee===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;going &lt;/del&gt;left you can either try evading or fighting the skeletons there as usual next there will be a few rooms that look like storage and those will have spider enemies that are probably the strongest non-boss unit apart from the mimic, they do not deal that much damage but they are quite a bit tanky so try not to fight a lot of hem at once since that might just drag out the fight for a tad bit too much, after that you will have a lot of skeletons of both kinds in a few rooms, if you follow the right wall you will first go into a corridor with skeletons and cheese, the next corridor will have an entrance to another zone with a couple of skeletons of both types in the top left corner there will be another entrance to the first actual boss of the dungeon, fullheal and prepare for a difficult fight, this is mostly and endurance battle with the banshee that deals a lot of magic damage and 4 skeletons that deal physical damage, have all of you pick up the healing spells with your class abilities and start the battle, first you have to deal with the minions, 2 of you deal with the minions on the left and the last person deals with the ones on the right, after all skeletons are dealt with start tank juggling the banshee, notice how much damage she deals to you on a normal hit and get back when you have twice that amount or less hp, remember to heal and you should finish the fight with no problems.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Going &lt;/ins&gt;left you can either try evading or fighting the skeletons there as usual next there will be a few rooms that look like storage and those will have spider enemies that are probably the strongest non-boss unit apart from the mimic, they do not deal that much damage but they are quite a bit tanky so try not to fight a lot of hem at once since that might just drag out the fight for a tad bit too much, after that you will have a lot of skeletons of both kinds in a few rooms, if you follow the right wall you will first go into a corridor with skeletons and cheese, the next corridor will have an entrance to another zone with a couple of skeletons of both types in the top left corner there will be another entrance to the first actual boss of the dungeon, fullheal and prepare for a difficult fight, this is mostly and endurance battle with the banshee that deals a lot of magic damage and 4 skeletons that deal physical damage, have all of you pick up the healing spells with your class abilities and start the battle, first you have to deal with the minions, 2 of you deal with the minions on the left and the last person deals with the ones on the right, after all skeletons are dealt with start tank juggling the banshee, notice how much damage she deals to you on a normal hit and get back when you have twice that amount or less hp, remember to heal and you should finish the fight with no problems.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Lord Noctis===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Lord Noctis===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vitvitcher</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.aetherstory.com/index.php?title=Abandoned_Windmill&amp;diff=474&amp;oldid=prev</id>
		<title>Same luck at 12:49, 28 July 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.aetherstory.com/index.php?title=Abandoned_Windmill&amp;diff=474&amp;oldid=prev"/>
		<updated>2021-07-28T12:49:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 12:49, 28 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot; &gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After you pass the first skeleton wall another type of enemies starts appearing - the skeleton mage and a bit later in this section there will be spiders, from this point&amp;#160; even small battles will require you to group up and attack all the mage skeletons in the fight before going to other enemies, restoring health and mana inbetween fights becomes increasingly important. on the first run after getting the salts quest you will see yellow dots on the minimap that point you to them, pick them up whenever you can since one of the bosses of this dungeon requires the quest to be completed. Walk around the first few areas after the zone, there should be a couple of salt piles laying around, pick them up and clear whatever enemies stand in your way, remember to focus the mages first since the damage they deal is much bigger than damage from the warriors, when you reach a different skeleton wall blocking the way up once again - fullheal, have everybody but the ranger equip their class skills with fireball&amp;#160; and prepare for a hard fight, this fight can be one of the hardest in the dungeon if you do the dungeon correctly without mindlessly rushing, please note that while this wall is optional, it is very beneficial to clear it since it is guarding good loot. the fight consists of 4 enemies - 2 warrior skeletons in the front and 2 mages in the back, as with all the fight in this dungeon your main priority is killing the mage skeletons as fast as possible because of that, removing the ranger spell might seem like a bad idea at first, but you have to consider that it will be splitting the damage between both mage skeletons without allowing others to fight them, however if you have all 3 rangers in your party you might consider ONLY spamming the class ability to kill the mages before even touching the warriors. Also this and other difficult fights will require tank juggling, in the beginning of the fight you should have the person with the most hp and def stay in the front and the others get back in the beginning, as soon as the tank has to heal, he heals and steps back and another person steps forward and starts taking damage,cycle through your party like that with everybody tanking in order and you shouldn't have problems with even the most difficult fights. After beating the wall you will see spiders in the dungeon for the first time, either run through them or just fight them after restoring hp and proceed to the only chest in the dungeon that is not he mimic &amp;quot;the golden chest&amp;quot;, after you get it return to the previous big room and prepare to head left.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After you pass the first skeleton wall another type of enemies starts appearing - the skeleton mage and a bit later in this section there will be spiders, from this point&amp;#160; even small battles will require you to group up and attack all the mage skeletons in the fight before going to other enemies, restoring health and mana inbetween fights becomes increasingly important. on the first run after getting the salts quest you will see yellow dots on the minimap that point you to them, pick them up whenever you can since one of the bosses of this dungeon requires the quest to be completed. Walk around the first few areas after the zone, there should be a couple of salt piles laying around, pick them up and clear whatever enemies stand in your way, remember to focus the mages first since the damage they deal is much bigger than damage from the warriors, when you reach a different skeleton wall blocking the way up once again - fullheal, have everybody but the ranger equip their class skills with fireball&amp;#160; and prepare for a hard fight, this fight can be one of the hardest in the dungeon if you do the dungeon correctly without mindlessly rushing, please note that while this wall is optional, it is very beneficial to clear it since it is guarding good loot. the fight consists of 4 enemies - 2 warrior skeletons in the front and 2 mages in the back, as with all the fight in this dungeon your main priority is killing the mage skeletons as fast as possible because of that, removing the ranger spell might seem like a bad idea at first, but you have to consider that it will be splitting the damage between both mage skeletons without allowing others to fight them, however if you have all 3 rangers in your party you might consider ONLY spamming the class ability to kill the mages before even touching the warriors. Also this and other difficult fights will require tank juggling, in the beginning of the fight you should have the person with the most hp and def stay in the front and the others get back in the beginning, as soon as the tank has to heal, he heals and steps back and another person steps forward and starts taking damage,cycle through your party like that with everybody tanking in order and you shouldn't have problems with even the most difficult fights. After beating the wall you will see spiders in the dungeon for the first time, either run through them or just fight them after restoring hp and proceed to the only chest in the dungeon that is not he mimic &amp;quot;the golden chest&amp;quot;, after you get it return to the previous big room and prepare to head left.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Banshee==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/ins&gt;==Banshee&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;going left you can either try evading or fighting the skeletons there as usual next there will be a few rooms that look like storage and those will have spider enemies that are probably the strongest non-boss unit apart from the mimic, they do not deal that much damage but they are quite a bit tanky so try not to fight a lot of hem at once since that might just drag out the fight for a tad bit too much, after that you will have a lot of skeletons of both kinds in a few rooms, if you follow the right wall you will first go into a corridor with skeletons and cheese, the next corridor will have an entrance to another zone with a couple of skeletons of both types in the top left corner there will be another entrance to the first actual boss of the dungeon, fullheal and prepare for a difficult fight, this is mostly and endurance battle with the banshee that deals a lot of magic damage and 4 skeletons that deal physical damage, have all of you pick up the healing spells with your class abilities and start the battle, first you have to deal with the minions, 2 of you deal with the minions on the left and the last person deals with the ones on the right, after all skeletons are dealt with start tank juggling the banshee, notice how much damage she deals to you on a normal hit and get back when you have twice that amount or less hp, remember to heal and you should finish the fight with no problems.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;going left you can either try evading or fighting the skeletons there as usual next there will be a few rooms that look like storage and those will have spider enemies that are probably the strongest non-boss unit apart from the mimic, they do not deal that much damage but they are quite a bit tanky so try not to fight a lot of hem at once since that might just drag out the fight for a tad bit too much, after that you will have a lot of skeletons of both kinds in a few rooms, if you follow the right wall you will first go into a corridor with skeletons and cheese, the next corridor will have an entrance to another zone with a couple of skeletons of both types in the top left corner there will be another entrance to the first actual boss of the dungeon, fullheal and prepare for a difficult fight, this is mostly and endurance battle with the banshee that deals a lot of magic damage and 4 skeletons that deal physical damage, have all of you pick up the healing spells with your class abilities and start the battle, first you have to deal with the minions, 2 of you deal with the minions on the left and the last person deals with the ones on the right, after all skeletons are dealt with start tank juggling the banshee, notice how much damage she deals to you on a normal hit and get back when you have twice that amount or less hp, remember to heal and you should finish the fight with no problems.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Lord Noctis==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/ins&gt;==Lord Noctis&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;after that if you have the salts quest done - burn the painting behind the banshee, also don't forget about the loot she dropped, al dungeon loot can have gems input , if the gear is better than your current one equip it and put in some useful gem or focus whenever you can, remember to go to the dizwin that gave you the quest to get the iron key later to open one of the bosses. this part of the dungeon also contains a locked door that can only be opened once the quest has been complete, if you have done the quest go through the door with a lock and you will be put into a room with a big warrior skeleton in the middle and gold skeletons on the outside, clear the gold ones first since if you don't they will assist lord noctis in the fight, the battle with the boss is essentially the same as the banshee fight but you can kill all the minions before you enter so it becomes much easier, as usual fullheal and start the fight, after a bit of tank juggling and healing he should go down pretty easily.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;after that if you have the salts quest done - burn the painting behind the banshee, also don't forget about the loot she dropped, al dungeon loot can have gems input , if the gear is better than your current one equip it and put in some useful gem or focus whenever you can, remember to go to the dizwin that gave you the quest to get the iron key later to open one of the bosses. this part of the dungeon also contains a locked door that can only be opened once the quest has been complete, if you have done the quest go through the door with a lock and you will be put into a room with a big warrior skeleton in the middle and gold skeletons on the outside, clear the gold ones first since if you don't they will assist lord noctis in the fight, the battle with the boss is essentially the same as the banshee fight but you can kill all the minions before you enter so it becomes much easier, as usual fullheal and start the fight, after a bit of tank juggling and healing he should go down pretty easily.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Rat King==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/ins&gt;==Rat King&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;after that there isn't much to do in the dungeon apart from the last and strongest boss - big rat, jump down the ledge that was blocking your path in the beginning to get back to the start of the dungeon and go into the left room. come to each of the dishes and interact with them to put cheese on them, after all 4 have been put a short cutscene will start in which the rat boss will appear, he has no minions but deals a lot of damage and has a lot of hp, once again try boss juggling and healing as much as you can, with basic blacksmith gear he will deal 10 damage on a normal hit and 20 damage on a crit, so you shout get back as soon as you get below 20 and ideally as soon as you go below 30, other than that there is no real strategy to this boss, you just hope you don't get unlucky. After you kill lord noctis, banshee and the rat boss you can simply exit the dungeon, now you can either reset the dungeon using the pedestal or go to the town to sell your loot.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;after that there isn't much to do in the dungeon apart from the last and strongest boss - big rat, jump down the ledge that was blocking your path in the beginning to get back to the start of the dungeon and go into the left room. come to each of the dishes and interact with them to put cheese on them, after all 4 have been put a short cutscene will start in which the rat boss will appear, he has no minions but deals a lot of damage and has a lot of hp, once again try boss juggling and healing as much as you can, with basic blacksmith gear he will deal 10 damage on a normal hit and 20 damage on a crit, so you shout get back as soon as you get below 20 and ideally as soon as you go below 30, other than that there is no real strategy to this boss, you just hope you don't get unlucky. After you kill lord noctis, banshee and the rat boss you can simply exit the dungeon, now you can either reset the dungeon using the pedestal or go to the town to sell your loot.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Same luck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.aetherstory.com/index.php?title=Abandoned_Windmill&amp;diff=473&amp;oldid=prev</id>
		<title>Same luck at 12:48, 28 July 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.aetherstory.com/index.php?title=Abandoned_Windmill&amp;diff=473&amp;oldid=prev"/>
		<updated>2021-07-28T12:48:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 12:48, 28 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot; &gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The next set of rooms feature skeletons, (those are a bit more challenging enemies than rat,s which might be a problem if getting into a fight with a lot of them at once but again, an experienced player will still have no problem doing everything in this section right up to the final battle in this section). From the beginning of this part, you should heal up between any battles and ideally let your stamina regenerate. After you go right enough, you will get to a room that has down and up exits. The hallway up is blocked by skeletons that don't move and require you to initiate a fight with them by interacting, but you can still go down with no problems. The way down is a dead end that only has cheese, so after getting it you can simply go up to the skeletons guarding the passage up. Warning: the &amp;quot;skeleton wall&amp;quot; is most likely the hardest fight up to this point and even though it is the weakest miniboss encounter of the dungeon it should not be taken lightly. Fully heal before the fight and prepare for a fight with three skeletons at once. There really is no strategy to them other than trying to kill them one at a time rather than splitting your attacks between several of them and going back whenever you get to low hp.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The next set of rooms feature skeletons, (those are a bit more challenging enemies than rat,s which might be a problem if getting into a fight with a lot of them at once but again, an experienced player will still have no problem doing everything in this section right up to the final battle in this section). From the beginning of this part, you should heal up between any battles and ideally let your stamina regenerate. After you go right enough, you will get to a room that has down and up exits. The hallway up is blocked by skeletons that don't move and require you to initiate a fight with them by interacting, but you can still go down with no problems. The way down is a dead end that only has cheese, so after getting it you can simply go up to the skeletons guarding the passage up. Warning: the &amp;quot;skeleton wall&amp;quot; is most likely the hardest fight up to this point and even though it is the weakest miniboss encounter of the dungeon it should not be taken lightly. Fully heal before the fight and prepare for a fight with three skeletons at once. There really is no strategy to them other than trying to kill them one at a time rather than splitting your attacks between several of them and going back whenever you get to low hp.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Second Skeleton Wall===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After you pass the first skeleton wall another type of enemies starts appearing - the skeleton mage and a bit later in this section there will be spiders, from this point&amp;#160; even small battles will require you to group up and attack all the mage skeletons in the fight before going to other enemies, restoring health and mana inbetween fights becomes increasingly important. on the first run after getting the salts quest you will see yellow dots on the minimap that point you to them, pick them up whenever you can since one of the bosses of this dungeon requires the quest to be completed. Walk around the first few areas after the zone, there should be a couple of salt piles laying around, pick them up and clear whatever enemies stand in your way, remember to focus the mages first since the damage they deal is much bigger than damage from the warriors, when you reach a different skeleton wall blocking the way up once again - fullheal, have everybody but the ranger equip their class skills with fireball&amp;#160; and prepare for a hard fight, this fight can be one of the hardest in the dungeon if you do the dungeon correctly without mindlessly rushing, please note that while this wall is optional, it is very beneficial to clear it since it is guarding good loot. the fight consists of 4 enemies - 2 warrior skeletons in the front and 2 mages in the back, as with all the fight in this dungeon your main priority is killing the mage skeletons as fast as possible because of that, removing the ranger spell might seem like a bad idea at first, but you have to consider that it will be splitting the damage between both mage skeletons without allowing others to fight them, however if you have all 3 rangers in your party you might consider ONLY spamming the class ability to kill the mages before even touching the warriors. Also this and other difficult fights will require tank juggling, in the beginning of the fight you should have the person with the most hp and def stay in the front and the others get back in the beginning, as soon as the tank has to heal, he heals and steps back and another person steps forward and starts taking damage,cycle through your party like that with everybody tanking in order and you shouldn't have problems with even the most difficult fights. After beating the wall you will see spiders in the dungeon for the first time, either run through them or just fight them after restoring hp and proceed to the only chest in the dungeon that is not he mimic &amp;quot;the golden chest&amp;quot;, after you get it return to the previous big room and prepare to head left.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After you pass the first skeleton wall another type of enemies starts appearing - the skeleton mage and a bit later in this section there will be spiders, from this point&amp;#160; even small battles will require you to group up and attack all the mage skeletons in the fight before going to other enemies, restoring health and mana inbetween fights becomes increasingly important. on the first run after getting the salts quest you will see yellow dots on the minimap that point you to them, pick them up whenever you can since one of the bosses of this dungeon requires the quest to be completed. Walk around the first few areas after the zone, there should be a couple of salt piles laying around, pick them up and clear whatever enemies stand in your way, remember to focus the mages first since the damage they deal is much bigger than damage from the warriors, when you reach a different skeleton wall blocking the way up once again - fullheal, have everybody but the ranger equip their class skills with fireball&amp;#160; and prepare for a hard fight, this fight can be one of the hardest in the dungeon if you do the dungeon correctly without mindlessly rushing, please note that while this wall is optional, it is very beneficial to clear it since it is guarding good loot. the fight consists of 4 enemies - 2 warrior skeletons in the front and 2 mages in the back, as with all the fight in this dungeon your main priority is killing the mage skeletons as fast as possible because of that, removing the ranger spell might seem like a bad idea at first, but you have to consider that it will be splitting the damage between both mage skeletons without allowing others to fight them, however if you have all 3 rangers in your party you might consider ONLY spamming the class ability to kill the mages before even touching the warriors. Also this and other difficult fights will require tank juggling, in the beginning of the fight you should have the person with the most hp and def stay in the front and the others get back in the beginning, as soon as the tank has to heal, he heals and steps back and another person steps forward and starts taking damage,cycle through your party like that with everybody tanking in order and you shouldn't have problems with even the most difficult fights. After beating the wall you will see spiders in the dungeon for the first time, either run through them or just fight them after restoring hp and proceed to the only chest in the dungeon that is not he mimic &amp;quot;the golden chest&amp;quot;, after you get it return to the previous big room and prepare to head left.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Banshee==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;going left you can either try evading or fighting the skeletons there as usual next there will be a few rooms that look like storage and those will have spider enemies that are probably the strongest non-boss unit apart from the mimic, they do not deal that much damage but they are quite a bit tanky so try not to fight a lot of hem at once since that might just drag out the fight for a tad bit too much, after that you will have a lot of skeletons of both kinds in a few rooms, if you follow the right wall you will first go into a corridor with skeletons and cheese, the next corridor will have an entrance to another zone with a couple of skeletons of both types in the top left corner there will be another entrance to the first actual boss of the dungeon, fullheal and prepare for a difficult fight, this is mostly and endurance battle with the banshee that deals a lot of magic damage and 4 skeletons that deal physical damage, have all of you pick up the healing spells with your class abilities and start the battle, first you have to deal with the minions, 2 of you deal with the minions on the left and the last person deals with the ones on the right, after all skeletons are dealt with start tank juggling the banshee, notice how much damage she deals to you on a normal hit and get back when you have twice that amount or less hp, remember to heal and you should finish the fight with no problems.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;going left you can either try evading or fighting the skeletons there as usual next there will be a few rooms that look like storage and those will have spider enemies that are probably the strongest non-boss unit apart from the mimic, they do not deal that much damage but they are quite a bit tanky so try not to fight a lot of hem at once since that might just drag out the fight for a tad bit too much, after that you will have a lot of skeletons of both kinds in a few rooms, if you follow the right wall you will first go into a corridor with skeletons and cheese, the next corridor will have an entrance to another zone with a couple of skeletons of both types in the top left corner there will be another entrance to the first actual boss of the dungeon, fullheal and prepare for a difficult fight, this is mostly and endurance battle with the banshee that deals a lot of magic damage and 4 skeletons that deal physical damage, have all of you pick up the healing spells with your class abilities and start the battle, first you have to deal with the minions, 2 of you deal with the minions on the left and the last person deals with the ones on the right, after all skeletons are dealt with start tank juggling the banshee, notice how much damage she deals to you on a normal hit and get back when you have twice that amount or less hp, remember to heal and you should finish the fight with no problems.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Lord Noctis==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;after that if you have the salts quest done - burn the painting behind the banshee, also don't forget about the loot she dropped, al dungeon loot can have gems input , if the gear is better than your current one equip it and put in some useful gem or focus whenever you can, remember to go to the dizwin that gave you the quest to get the iron key later to open one of the bosses. this part of the dungeon also contains a locked door that can only be opened once the quest has been complete, if you have done the quest go through the door with a lock and you will be put into a room with a big warrior skeleton in the middle and gold skeletons on the outside, clear the gold ones first since if you don't they will assist lord noctis in the fight, the battle with the boss is essentially the same as the banshee fight but you can kill all the minions before you enter so it becomes much easier, as usual fullheal and start the fight, after a bit of tank juggling and healing he should go down pretty easily.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;after that if you have the salts quest done - burn the painting behind the banshee, also don't forget about the loot she dropped, al dungeon loot can have gems input , if the gear is better than your current one equip it and put in some useful gem or focus whenever you can, remember to go to the dizwin that gave you the quest to get the iron key later to open one of the bosses. this part of the dungeon also contains a locked door that can only be opened once the quest has been complete, if you have done the quest go through the door with a lock and you will be put into a room with a big warrior skeleton in the middle and gold skeletons on the outside, clear the gold ones first since if you don't they will assist lord noctis in the fight, the battle with the boss is essentially the same as the banshee fight but you can kill all the minions before you enter so it becomes much easier, as usual fullheal and start the fight, after a bit of tank juggling and healing he should go down pretty easily.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Rat King==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;after that there isn't much to do in the dungeon apart from the last and strongest boss - big rat, jump down the ledge that was blocking your path in the beginning to get back to the start of the dungeon and go into the left room. come to each of the dishes and interact with them to put cheese on them, after all 4 have been put a short cutscene will start in which the rat boss will appear, he has no minions but deals a lot of damage and has a lot of hp, once again try boss juggling and healing as much as you can, with basic blacksmith gear he will deal 10 damage on a normal hit and 20 damage on a crit, so you shout get back as soon as you get below 20 and ideally as soon as you go below 30, other than that there is no real strategy to this boss, you just hope you don't get unlucky. After you kill lord noctis, banshee and the rat boss you can simply exit the dungeon, now you can either reset the dungeon using the pedestal or go to the town to sell your loot.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;after that there isn't much to do in the dungeon apart from the last and strongest boss - big rat, jump down the ledge that was blocking your path in the beginning to get back to the start of the dungeon and go into the left room. come to each of the dishes and interact with them to put cheese on them, after all 4 have been put a short cutscene will start in which the rat boss will appear, he has no minions but deals a lot of damage and has a lot of hp, once again try boss juggling and healing as much as you can, with basic blacksmith gear he will deal 10 damage on a normal hit and 20 damage on a crit, so you shout get back as soon as you get below 20 and ideally as soon as you go below 30, other than that there is no real strategy to this boss, you just hope you don't get unlucky. After you kill lord noctis, banshee and the rat boss you can simply exit the dungeon, now you can either reset the dungeon using the pedestal or go to the town to sell your loot.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Same luck</name></author>
		
	</entry>
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