Difference between revisions of "Equipment"

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* '''Power:''' Determines the strength of attacks and spells
 
* '''Power:''' Determines the strength of attacks and spells
* '''Health:''' how much damage you can take
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* '''Health:''' Determines how much damage you can take
* '''Mana:''' the resource for spells; the higher it is the more spells can be casted
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* '''Mana:''' The resource for spells; the higher it is the more spells can be casted
* '''Defense:''' how much physical damage is reduced
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* '''Defense:''' Reduces physical damage taken
* '''Resist:''' how much magical damage is reduced
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* '''Resist:''' Reduces magical damage taken
* '''Speed:''' Increases Energy Regen and Cast speed
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* '''Speed:''' Increases Energy Regeneration and Cast speed
 
* '''Luck:''' Increases crit chance
 
* '''Luck:''' Increases crit chance
  
 
Currently, there are 3 tiers of equipment: Common, Uncommon, and Rare. Starting at Uncommon, equipment will have Gem slots where [[Gems]] or focuses can be inserted to boost a specific stat.
 
Currently, there are 3 tiers of equipment: Common, Uncommon, and Rare. Starting at Uncommon, equipment will have Gem slots where [[Gems]] or focuses can be inserted to boost a specific stat.

Revision as of 16:33, 2 August 2021

Throughout the game, there are various pieces of equipment to come across in order to aid the player. They can boost the player's stats which are:

  • Power: Determines the strength of attacks and spells
  • Health: Determines how much damage you can take
  • Mana: The resource for spells; the higher it is the more spells can be casted
  • Defense: Reduces physical damage taken
  • Resist: Reduces magical damage taken
  • Speed: Increases Energy Regeneration and Cast speed
  • Luck: Increases crit chance

Currently, there are 3 tiers of equipment: Common, Uncommon, and Rare. Starting at Uncommon, equipment will have Gem slots where Gems or focuses can be inserted to boost a specific stat.