Difference between revisions of "Category:Spells"

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===Level 1 Spells After The July 17, 2021 Patch===
 
===Level 1 Spells After The July 17, 2021 Patch===
* '''Word of Fury''' (Lv.1 Sage Spell): “Attack a single enemy 2 or 3 times at 35% power per hit” Cost: 30 energy (damage dealt is considered physical)
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* '''Word of Fury''' (Lv.1 Sage Spell): “Attack a single enemy 2 or 3 times at 30% power per hit” Cost: 30 energy (damage dealt is considered physical)
 
[[File:SageA.gif]]
 
[[File:SageA.gif]]
* '''Long Arm''' (Lv.1 Ranger spell): “Attack a random enemy across or adjacent at 60% power, preferring backrow enemies” Cost: 30 energy (damage dealt is considered physical)
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* '''Long Arm''' (Lv.1 Ranger Spell): “Attack a random enemy across or adjacent at 60% power, preferring backrow enemies” Cost: 30 energy (damage dealt is considered physical)
 
[[File:RangerA.gif]]
 
[[File:RangerA.gif]]
 
* '''Spectral Slash''' (Lv 1. Warden Spell): “Attack enemy across from you and a random adjacent enemy for 60% power split between two targets” Cost: 30 energy (damage dealt is considered magical)
 
* '''Spectral Slash''' (Lv 1. Warden Spell): “Attack enemy across from you and a random adjacent enemy for 60% power split between two targets” Cost: 30 energy (damage dealt is considered magical)
 
[[File:WardenA.gif]]
 
[[File:WardenA.gif]]
 
* '''Fireball''' (acquired after [[Fire Shrine 1]]): “Blast an enemy with 100% power as fire damage” Cost: 5 mana Cast: 3 seconds (damage dealt is considered magical)
 
* '''Fireball''' (acquired after [[Fire Shrine 1]]): “Blast an enemy with 100% power as fire damage” Cost: 5 mana Cast: 3 seconds (damage dealt is considered magical)
* '''Healing Spring''' (acquired after [[Water Shrine 1]]): “Heals all friendly targets at your current position for 70 to 150%” power Cost: 6 mana Cast: 3 seconds (healing is not reduced by any kind of defence)
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* '''Healing Spring''' (acquired after [[Water Shrine 1]]): “Heals all friendly targets at your current position for 70 to 150% power” Cost: 6 mana Cast: 3 seconds (healing is not reduced by any kind of defence)
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* '''Stone Shield''' (acquired after [[Stone Shrine 1]]): "Blocks all physical damage for the next 4 seconds. Cannot use again for 45 seconds." Block duration increased with Earth level. Cost: 3 mana
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* '''Zap''' (acquired after [[Lightning Shrine 1]]): "Deals (25% to 100% Spell Power) as lightning damage to a single target." Damage increased with Lightning level. Cost: 3 mana
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===Level 2 Spells===
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* '''Pulse''' (Lv.1 Sage(Wizard) Spell): "Blast an enemy with a wave of astral energy, dealing (60% Spell Power) as magic damage" Cost: 2 mana Cast: 2 seconds (damage dealt is considered magical)
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===Level 4 Spells===

Latest revision as of 03:21, 28 October 2022

Level 1 Spells After The July 17, 2021 Patch[edit]

  • Word of Fury (Lv.1 Sage Spell): “Attack a single enemy 2 or 3 times at 30% power per hit” Cost: 30 energy (damage dealt is considered physical)

SageA.gif

  • Long Arm (Lv.1 Ranger Spell): “Attack a random enemy across or adjacent at 60% power, preferring backrow enemies” Cost: 30 energy (damage dealt is considered physical)

RangerA.gif

  • Spectral Slash (Lv 1. Warden Spell): “Attack enemy across from you and a random adjacent enemy for 60% power split between two targets” Cost: 30 energy (damage dealt is considered magical)

WardenA.gif

  • Fireball (acquired after Fire Shrine 1): “Blast an enemy with 100% power as fire damage” Cost: 5 mana Cast: 3 seconds (damage dealt is considered magical)
  • Healing Spring (acquired after Water Shrine 1): “Heals all friendly targets at your current position for 70 to 150% power” Cost: 6 mana Cast: 3 seconds (healing is not reduced by any kind of defence)
  • Stone Shield (acquired after Stone Shrine 1): "Blocks all physical damage for the next 4 seconds. Cannot use again for 45 seconds." Block duration increased with Earth level. Cost: 3 mana
  • Zap (acquired after Lightning Shrine 1): "Deals (25% to 100% Spell Power) as lightning damage to a single target." Damage increased with Lightning level. Cost: 3 mana

Level 2 Spells[edit]

  • Pulse (Lv.1 Sage(Wizard) Spell): "Blast an enemy with a wave of astral energy, dealing (60% Spell Power) as magic damage" Cost: 2 mana Cast: 2 seconds (damage dealt is considered magical)

Level 4 Spells[edit]

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