Difference between revisions of "Category:Spells"

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(Level 1 Spells After The July 17, 2021 Patch)
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* '''Spectral Slash''' (Lv 1. Warden Spell): “Attack enemy across from you and a random adjacent enemy for 60% power split between two targets” Cost: 30 energy
 
* '''Spectral Slash''' (Lv 1. Warden Spell): “Attack enemy across from you and a random adjacent enemy for 60% power split between two targets” Cost: 30 energy
 
[[File:WardenA.gif]]
 
[[File:WardenA.gif]]
* '''Fireball''' (acquired after ''Fire Shrine 1''): “Blast an enemy with 100% power as fire damage” Cost: 5 mana Cast: 3 seconds
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* '''Fireball''' (acquired after [[Fire Shrine 1]]): “Blast an enemy with 100% power as fire damage” Cost: 5 mana Cast: 3 seconds
* '''Healing Spring''' (acquired after ''Water Shrine 1''): “Heals all friendly targets at your current position for 70 to 150%” Cost: 6 mana Cast: 3 seconds
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* '''Healing Spring''' (acquired after [[Water Shrine 1]]): “Heals all friendly targets at your current position for 70 to 150%” Cost: 6 mana Cast: 3 seconds

Revision as of 22:48, 29 July 2021

Level 1 Spells After The July 17, 2021 Patch

  • Word of Fury (Lv.1 Sage Spell): “Attack a single enemy 1 to 3 times at 40% power per hit” Cost: 30 energy

SageA.gif

  • Long Arm (Lv.1 Ranger spell): “Attack a random enemy across or adjacent at 60% power, preferring backrow enemies” Cost: 30 energy

RangerA.gif

  • Spectral Slash (Lv 1. Warden Spell): “Attack enemy across from you and a random adjacent enemy for 60% power split between two targets” Cost: 30 energy

WardenA.gif

  • Fireball (acquired after Fire Shrine 1): “Blast an enemy with 100% power as fire damage” Cost: 5 mana Cast: 3 seconds
  • Healing Spring (acquired after Water Shrine 1): “Heals all friendly targets at your current position for 70 to 150%” Cost: 6 mana Cast: 3 seconds

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