Difference between revisions of "Category:Spells"
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* '''Spectral Slash''' (Lv 1. Warden Spell): “Attack enemy across from you and a random adjacent enemy for 60% power split between two targets” Cost: 30 energy | * '''Spectral Slash''' (Lv 1. Warden Spell): “Attack enemy across from you and a random adjacent enemy for 60% power split between two targets” Cost: 30 energy | ||
[[File:WardenA.gif]] | [[File:WardenA.gif]] | ||
| − | * '''Fireball''' (acquired after | + | * '''Fireball''' (acquired after [[Fire Shrine 1]]): “Blast an enemy with 100% power as fire damage” Cost: 5 mana Cast: 3 seconds |
| − | * '''Healing Spring''' (acquired after | + | * '''Healing Spring''' (acquired after [[Water Shrine 1]]): “Heals all friendly targets at your current position for 70 to 150%” Cost: 6 mana Cast: 3 seconds |
Revision as of 22:48, 29 July 2021
Level 1 Spells After The July 17, 2021 Patch
- Word of Fury (Lv.1 Sage Spell): “Attack a single enemy 1 to 3 times at 40% power per hit” Cost: 30 energy
- Long Arm (Lv.1 Ranger spell): “Attack a random enemy across or adjacent at 60% power, preferring backrow enemies” Cost: 30 energy
- Spectral Slash (Lv 1. Warden Spell): “Attack enemy across from you and a random adjacent enemy for 60% power split between two targets” Cost: 30 energy
- Fireball (acquired after Fire Shrine 1): “Blast an enemy with 100% power as fire damage” Cost: 5 mana Cast: 3 seconds
- Healing Spring (acquired after Water Shrine 1): “Heals all friendly targets at your current position for 70 to 150%” Cost: 6 mana Cast: 3 seconds
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