Difference between revisions of "Category:Spells"
Vitvitcher (talk | contribs) |
TheLoreian (talk | contribs) m |
||
| Line 2: | Line 2: | ||
* '''Word of Fury''' (Lv.1 Sage Spell): “Attack a single enemy 2 or 3 times at 30% power per hit” Cost: 30 energy (damage dealt is considered physical) | * '''Word of Fury''' (Lv.1 Sage Spell): “Attack a single enemy 2 or 3 times at 30% power per hit” Cost: 30 energy (damage dealt is considered physical) | ||
[[File:SageA.gif]] | [[File:SageA.gif]] | ||
| − | * '''Long Arm''' (Lv.1 Ranger | + | * '''Long Arm''' (Lv.1 Ranger Spell): “Attack a random enemy across or adjacent at 60% power, preferring backrow enemies” Cost: 30 energy (damage dealt is considered physical) |
[[File:RangerA.gif]] | [[File:RangerA.gif]] | ||
* '''Spectral Slash''' (Lv 1. Warden Spell): “Attack enemy across from you and a random adjacent enemy for 60% power split between two targets” Cost: 30 energy (damage dealt is considered magical) | * '''Spectral Slash''' (Lv 1. Warden Spell): “Attack enemy across from you and a random adjacent enemy for 60% power split between two targets” Cost: 30 energy (damage dealt is considered magical) | ||
| Line 8: | Line 8: | ||
* '''Fireball''' (acquired after [[Fire Shrine 1]]): “Blast an enemy with 100% power as fire damage” Cost: 5 mana Cast: 3 seconds (damage dealt is considered magical) | * '''Fireball''' (acquired after [[Fire Shrine 1]]): “Blast an enemy with 100% power as fire damage” Cost: 5 mana Cast: 3 seconds (damage dealt is considered magical) | ||
* '''Healing Spring''' (acquired after [[Water Shrine 1]]): “Heals all friendly targets at your current position for 70 to 150%” power Cost: 6 mana Cast: 3 seconds (healing is not reduced by any kind of defence) | * '''Healing Spring''' (acquired after [[Water Shrine 1]]): “Heals all friendly targets at your current position for 70 to 150%” power Cost: 6 mana Cast: 3 seconds (healing is not reduced by any kind of defence) | ||
| + | |||
| + | ===Level 2 Spells | ||
| + | * '''Pulse''' (Lv.1 Sage(Wizard) Spell): "Blast an enemy with a wave of astral energy, dealing(60% Spell Power) as magic damage" Cost: 2 mana Cast: 2 seconds (damage dealt is considered magical) | ||
Revision as of 04:26, 26 October 2022
Level 1 Spells After The July 17, 2021 Patch
- Word of Fury (Lv.1 Sage Spell): “Attack a single enemy 2 or 3 times at 30% power per hit” Cost: 30 energy (damage dealt is considered physical)
- Long Arm (Lv.1 Ranger Spell): “Attack a random enemy across or adjacent at 60% power, preferring backrow enemies” Cost: 30 energy (damage dealt is considered physical)
- Spectral Slash (Lv 1. Warden Spell): “Attack enemy across from you and a random adjacent enemy for 60% power split between two targets” Cost: 30 energy (damage dealt is considered magical)
- Fireball (acquired after Fire Shrine 1): “Blast an enemy with 100% power as fire damage” Cost: 5 mana Cast: 3 seconds (damage dealt is considered magical)
- Healing Spring (acquired after Water Shrine 1): “Heals all friendly targets at your current position for 70 to 150%” power Cost: 6 mana Cast: 3 seconds (healing is not reduced by any kind of defence)
===Level 2 Spells
- Pulse (Lv.1 Sage(Wizard) Spell): "Blast an enemy with a wave of astral energy, dealing(60% Spell Power) as magic damage" Cost: 2 mana Cast: 2 seconds (damage dealt is considered magical)
This category currently contains no pages or media.


